Agata Nawrot CV

education

professional title master engineer landscape architect
XI 2009 - II 2008 Warsaw University of Life Sciences (WULS): Landscape Architecture - daily master studies
I 2009 – IX 2008 Corvinus University of Budapest: Landscape Architecture international student exchange in Erasmus program
VI – I 2004 Course at the Academy of Fine Arts in Warsaw (painting, drawing, history of art)
II 2008 - IX 2003 WULS: Landscape Architecture - daily engineer studies

solo prizes, selections, acknowledgements, publications:

With game „Karambola” (released in Sep. 2016 as Holy Pangolin Studio):

2018 candidate for the prize „Polityka’s Passport”
2017 A MAZE Awards in Berlin - nominated in category Digital Moment
2017 BEST OF PL selection at Digital Cultures festival in Warsaw
2017 NowPlayThis festival in London - selection for the exhibition

Published comics:

2012 "Microbe Hunters"- chosen strips in the monthly magazine Kocie Sprawy
2011 "Chateau d'Arrakis" in Kolektyw #9
2011 "I told you not to go to sleep hungry" in Biceps #2
2010 "1410" at Esensja.pl
2010 "Windmills" excerpts in Ligatura Catalogue

Group exhibitions:

since 2010 travelling exhibition "The Last Match"
2010 "Polish Female Comics" in Białystok

Other achievements:

2015 - 2013 many prizes in TopCoder Studio along with Studio Cup achievement - 4th place
2013 „Snowl” - winner of a t-shirt design in a Threadless contest for Gap limited line
2013 winner of an independent contest organized by Forbidden Planet with book cover for „Reluctant Fundamentalist”
2010 Ligatura Pitching in Poznań - selection with graphic novel project "Windmills"
2008 Winner in a comics competition about "The Witcher" game, organized by gram.pl

GROUP ACKNOWLEDGMENTS:

With Sebastian Krzyszkowiak:

2022 „Rukavychka” game - 2nd prize in United With Ukraine Game Jam in Warsaw
2020 „Pipe Inspector: Plumbocalypse” game - 1st prize in Innovation category in PolyJam in Warsaw (part of Global Game Jam), 1st prize in Novelty category in Strawberry Jam (online)
2020 official selection at Ars Independent festival - with presentation of game "Odgłos"
2019 invitation to Digital Cultures festival in Warsaw with lecture „Far-out Sounds - a game promoting the Polish Radio Experimental Studio”, presenting game „Odgłos”, as part of „Facts/ True stories being the true stories” section
2018 selection for Digital Cultures Trendbook as Holy Pangolin with games „Karambola” and „Rumina”
2018 „Odlot” game - 1st prize in Geek Game Jam in Poznań - with contract to make it into a longer game called „Odgłos”
2017 „Supershod HD” game, 1st prize in „Being dos” category in Huuuge Game Jam
2017 „O koniu, który jeździł koleją” game („About a railway travelling horse”) - 1st prize in Innovation category at Palace Game Jam in Radzyń Podlaski